Tidewall Droneport

(Unit)
Type: model
Category: Fortification
Categories: Faction: , Fortification, Faction: T'au Empire, Vehicle, Transport, Building, Droneport
EntryId: b5cb-0fc1-45ac-867a
Hidden: false
Costs: 80 pts6 PL
Options (1)

Profiles:

Abilities
Drone Control Systems

In your Command phase, if any friendly units are embarked within the TRANSPORT, you can select one DRONES unit within 6" of this TRANSPORT. Until the start of your next Command phase:

  • DRONE models in that unit have a Ballistic Skill characteristic of 4+.
  • GUN DRONE models in that unit lose the Drone Identification Protocol ability.
Drone Dock (Tidewall)

If this unit contains any DRONE models, those DRONE models begin the battle docked with this unit's TIDEWALL DRONEPORT model.

Firing Positions

In your Shooting phase, any models embarked within this TRANSPORT can be selected to shoot with, measuring distances and doing line of sight from any point on this Building when doing so (embarked models can make attacks with ranged weapons even while this Building is within Engagement Range of enemy units (just as if they had the Big Guns Never Tire rule like a VEHICLE, as described in the Warhammer 40,000 Core Book.)

Mobile Defences (Action)

Units from your army can perform the following action:

'Mobile Defences (Action): At the start of your Movement phase, one unit from your army that is embarked within a TIDEWALL TRANSPORT can start to perform this action (even though units embarked within TRANSPORTS cannot usually perform actions). The action is completed at the end of that phase. If this action is completed successfully, that TIDEWALL SHIELDLINE can make a Normal Move as if it had a Move characteristic of 8" and had the FLY keyword.

Set-Up (Tidewall)

TIDEWALL terrain features can be set up within 3" of other friendly TIDEWALL terrain features.

Terrain Feature (Droneport)

When it is set up, this unit's Tideawll Droneport is a Building terrain feature, as described in the Warhammer 40,000 Core Book.

Wrecked (Tidewall)

When this Building is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. On any other result, this Building is rewcked, through the model counts as destroyed for all rules purposes, do not remove it from the battlefield. Instead, for the remainder of the battle, it is treated as an Obstacle terrain feature with the following terrain traits, as described in the Warhammer 40,000 Core Rules:

  • Difficult Ground
  • Exposed Position
  • Unstable Position
Transport
Tidewall

Each Building has a transport capacity of 10 INFANTRY models. Each model with a wounds characteristic of 3 takes up the space of 2 models. It cannot transport models with a Wounds characteristic of 4 or more. No more than two units can be embarked within this building.

Unit MWSBSSTWALdSave
Tidewall Droneport

-

-

4+

6

6

10

-

10

4+

Used By (1)
T'au Empire(Catalogue)