Tiger Shark

(Unit)
Type: model
Category: Flyer
Categories: Faction: , Flyer, Fly, Vehicle, Faction: T'au Empire, Tiger Shark, Aircraft
EntryId: 813d-efb3-dcc7-2ec4
Hidden: false
Costs: 375 pts22 PL
Options (5)
Transport Bay Exchange:
Rules (2)
Airborne
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.
Hard to Hit
Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.

Profiles:

Unit MWSBSSTWALdSave
Tiger Shark [1] (10-18+ Wounds Remaining)

20"-65"

6+

4+

7

8

18

3

8

3+

Tiger Shark [2] (5-9 Wounds Remaining)

20"-45"

6+

5+

7

8

N/A

D3

8

3+

Tiger Shark [3] (1-4 Wounds Remaining)

20"-30"

6+

5+

7

8

N/A

1

8

3+

Abilities
Dispersion Field

This model has a 5+ invulnerable save.

Explodes (6/9"/D6)

If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 9" suffers D6 mortal wounds.

Supersonic

Each time this model makes a Normal Move, Advances or Falls Back, first pivot it on the spot up to 90 degrees (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot againafter the initial pivot.

Used By (1)
T'au Empire(Catalogue)