Acts of Faith

(Rule)
Description: Roll a D6 at the start of each of your turns. On a 2+ one units from your army with this ability can perform an Act of Faith chosen from the following list: Hand of the Emperor: The unit can immediately move as if it were the Movement phase. Divine Guidance: The unit can immediately shoot as if it were the Shooting phase. The Passion: The unit can, if it is within 1" of an enemy unit, immediately pile in and attack as if it were the Fight phase. Spirit of the Martyr: One model in the unit recovers D3 lost wounds, or you can return a single slain model to the unit with 1 wound remaining.