Fighta-Bommer [Legends]

(Unit)
Type: model
Category: Flyer
Categories: Faction: , Faction: Orks, Fly, Flyer, Vehicle, Aircraft, Fighta-Bommer
EntryId: ce2e-a0ad-29b2-3eab
Hidden: false
Costs: 8 PL140 pts
Options (2)
Rules (2)
Hard to Hit
Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.
Airborne
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.

Profiles:

Unit MWSBSSTWALdSave
Fighta-Bommer [1] (7-14+ Wounds Remaining)

20"-50"

5+

5+

6

6

14

3

6

4+

Fighta-Bommer [2] (4-7 Wounds Remaining)

20"-40"

5+

6+

6

6

N/A

D3

6

4+

Fighta-Bommer [3] (1-3 Wounds Remaining)

20"-25"

5+

6+

6

6

N/A

1

6

4+

Abilities
Explodes (6+/6"/D3)

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6, it explodes, and each unit within 6" suffers D3 moral wounds.

Small Bomms

Twice per battle, in your Movement phase, after this model makes a Normal Move or Advances, you can select one enemy unit this model moved across as part of that move. If you do, roll one D6 for each model in that unit (to a maximum of 10 dice): for each 5+, that unit suffers 1 mortal wound.

Supersonic

Each time this model makes a Normal Move, Advances or Falls Back, first pivot it on the spot up to 90 degress (this does not contribute to how far the model moves), then move the model straight fowards. It cannot pivot again after the initial pivot.

Modifiers:

set hidden true
1+ Hide Legends Units in roster (recursive)
Used By (1)
Orks(Catalogue)