Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Culexus Assassin | 7" | 2+ | 2+ | 4 | 4 | 5 | 4 | 9 | 6+ |
Abilities |
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Etherium:
When resolving an attack that targets this model, the attacking model is treated as having a Weapon Skill and Ballistic Skill characteristic of 6+. |
Life Drain:
When resolving an attack made with a melee weapon by this model, saving throws and Daemonic saving throws cannot be made unless it is an invulnerable saving throw. |
Abomination:
This model can never be targeted or affected by psychic powers in any way. PSYKER units that are within 18" of any CULEXUS ASSASSINS must subtract 2 from Psychic tests and Deny the Witch tests they take. |
Psychic Assassin:
Each time you select a target for a ranged weapon this model is making an attack with, you can ignore the Look Out, Sir rule if you select a Psyker Character unit. In addition, this model can shoot with its psyk-out grenades in the same phase that it shoots with its animus speculum. |
Lightning Reflexes:
This model has a 4+ invulnerable save. |