Grey Knights Thunderhawk Gunship

(Unit)
Type: model
Category: Lord of War
Categories: Grey Knights, Faction: Imperium, Transport, Fly, Titanic, Vehicle, Lord of War, Grey Knights Thunderhawk Gunship, Aircraft, Faction: Sanctic Astartes
EntryId: ad4f-aef9-b95b-10f3
Hidden: false
Costs: 800 pts40 PL
Options (4)
Rules (4)
Airborne
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.
Hard to Hit
Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.
Hover Jet
In your Command phase, this model can hover. if it does, then until the start of your next Command phase, its Move characteristic becomes 20" and it loses the Airborne, Hard to Hit and Superconsic abilities.
Supersonic
Each time this model make a Normal Move, Advances of Falls Back, first pivot it on the spot up to 90 degrees (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot.

Profiles:

Abilities
Colossal Flyer

Distances are always measured to and from this model's hull.

Explodes (6/2D6"/2D6)

When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers 2D6 mortal wounds.

Transport
Grey Knights Thunderhawk Gunship

This model has a transport capacity of 30 GREY KNIGHTS INFANTRY models. Each TERMINATOR model takes up the space of 2 models.

Unit MWSBSSTWALdSave
Grey Knights Thunderhawk Gunship [1] (16-30+ wounds remaining)

20-50"

6+

3+

10

8

30

6

9

2+

Grey Knights Thunderhawk Gunship [2] (8-15 wounds remaining)

20-40"

6+

4+

10

8

N/A

D6

9

2+

Grey Knights Thunderhawk Gunship [3] (1-7 wounds remaining)

20-30"

6+

5+

10

8

N/A

D3

9

2+

Used By (1)