Unit | M | WS | BS | S | T | W | A | Ld | Save |
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Storm Chimera [1] (6-10+ wounds remaining) | 12" | 6+ | 4+ | 6 | 7 | 10 | 3 | 7 | 3+ |
Storm Chimera [2] (3-6 wounds remaining) | 8" | 6+ | 5+ | 6 | 7 | N/A | D3 | 7 | 3+ |
Storm Chimera [3] (1-2 wounds remaining) | 4" | 6+ | 6+ | 6 | 7 | N/A | 1 | 7 | 3+ |
Abilities |
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Smoke Launchers:
Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. |
Explodes (6+/6"/D3):
When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. |
Transport |
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Transport: Chimera:
This model can transport 12 ASTRA MILITARUM INFANTRY models. Each Heavy Weapons Team and Veteran Heavy Weapons Team takes up the space of 2 models. Each OGRYN and BULLGRYN takes up the space of 3 models. |