Marauder Destroyer

(Unit)
Type: upgrade
Category: Lord of War
Categories: Aircraft, Faction: Aeronautica Imperialis, Faction: Imperium, Fly, Marauder, Marauder Destroyer, Titanic, Vehicle, Faction: Astra Militarum, Lord of War
LinkId: e030-b709-6ae7-6991
Hidden: false
Costs: 18 PL350 pts
Options (7)
Battle Honours:

Profiles:

Unit MWSBSSTWALdSave
Marauder Destroyer [1] (11-20+ wounds remaining)

20-45"

6+

4+

7

7

20

3

8

2+

Marauder Destroyer [2] (6-10 wounds remaining)

20-35"

6+

5+

7

7

N/A

D3

8

2+

Marauder Destroyer [3] (1-5 wounds remaining)

20-25"

6+

6+

7

7

N/A

1

8

2+

Abilities
Airborne:

Airborne: This model can not charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.

Hard to Hit:

Each time a ranged attack is made against this model, subtract 1 from the hit roll.

Explodes (6+/6"/D3):

When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.

Supersonic:

Each time this model makes a Normal Move, Advances or Falls Back, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move this model straight forwards. It cannot pivot again after the initial pivot.

Modifiers:

set hidden true
1+ Hide Forge World Units in force (recursive)
set hidden true
1+ Militarum Tempestus Detachment in force (recursive)
Used By (1)