Inquisition Land Raider Prometheus [Legends]

(Entry)
Type:

model

EntryId:

798b-309a-8857-5755

Hidden:

false

Costs: 16 PL295 pts
Options (3)

Profiles:

Unit MWSBSSTWALdSave
Inquisition Land Raider Prometheus [1] (9-16+ Wounds Remaining)

10"

6+

3+

8

8

16

6

9

2+

Inquisition Land Raider Prometheus [2] (5-8 Wounds Remaining)

5"

6+

4+

8

8

N/A

D6

9

2+

Inquisition Land Raider Prometheus [3] (1-4 Wounds Remaining)

3"

6+

5+

8

8

N/A

D3

9

2+

Transport
Inquisition Land Raider Prometheus:

This model has a transport capacity of 10 INFANTRY models.

Abilities
Explodes (6/6"/D6):

When this model is destroyed, roll one D6 before removing it from play; on a 6 it explodes, and each unit within 6" suffers D6 mortal wounds.

Quarry:

Units with the Ordo Malleus, Ordo Hereticus, Ordo Xenos or Ordo Minoris keyword gain the relevant ability below:

  • Ordo Malleus: When resolving an attack made by a model in this unit that targets a Chaos or Daemon unit, you can re-roll the hit roll and you can re-roll the wound roll.
  • Ordo Hereticus: When resolving an attack made by a model in this unit that targets a Chaos or Psyker unit, you can re-roll the hit roll and you can re-roll the wound roll.
  • Ordo Xenos: When resolving an attack made by a model in this unit that targets a unit that is not Chaos, Imperium or Unaligned unit, you can re-roll the hit roll and you can re-roll the wound roll.
  • Ordo Minoris: When resolving an attack made by a model in this unit that targets a Character unit, you can re-roll the hit roll and you can re-roll the wound roll.
Smoke Launchers:

Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle.

Used By (1)

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