Transport |
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Transport:
The Thunderhawk Gunship can transport 30 |
Unit | M | WS | BS | S | T | W | A | Ld | Save |
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Thunderhawk Gunship [1] (16+ wounds remaining) | 20-50" | 6+ | 3+ | 10 | 8 | 30 | 6 | 9 | 2+ |
Thunderhawk Gunship [2] (8-15 wounds remaining) | 20-40" | 6+ | 4+ | 10 | 8 | N/A | D6 | 9 | 2+ |
Thunderhawk Gunship [3] (1-7 wounds remaining) | 20-30" | 6+ | 5+ | 10 | 8 | N/A | D3 | 9 | 2+ |
Abilities |
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Colossal Flyer:
Distances are always measured to and from this model's hull |
Hover Jet:
Before this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses the Airborne, Hard to Hit and Supersonic abilities until the beginning of your next Movement phase. |
Savage Fury:
Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. |