Dreadnought Drop Pod

(Unit)
Type: model
Category: No Force Org Slot
Categories: Faction: Adeptus Astartes, Drop Pod, Faction: Imperium, Dreadnought Drop Pod, Transport, Vehicle, Faction: , No Force Org Slot
LinkId: 2899-bd3c-1129-23c3
Hidden: false
Costs: 4 PL70 pts

Constraints:

max(force): 0
Rules (2)
Explodes (6"/1)
When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes and each unit within 6" suffers 1 mortal wound.
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.

Profiles:

Transport
Transport:

This model has a transport capacity of 1 DREADNOUGHT model. It cannot transport DREADNOUGHT models that have a wounds characteristic of 10 or more.

Abilities
Dreadnought Transport:

If your army is battleforged, then for each DREADNOUGHT model that has a wounds characteristic of 9 or less included in a Detachment, you can include 1 DREADNOUGHT DROP POD model in that Detachment without taking up an additional Battlefield Role slot. No more than 1 DREADNOUGHT DROP POD model can be taken for each such DREADNOUGHT model.

Drop Pod Assault:

This transport must start the battle set up high in the skies (see Death From Above pg 125) but neither it, nor any units embarked within it, are counted towards any limits that the mission you are playing places on the maximum number of Reinforcements units you can have in your army. This trasnport can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules, and they must set up more than 9" away from any enemy models. After this trasnport has been set up on the battlefield, no units can embark within it.

Death From Above:

During deployment, if every model in this unit has this ability, then you can set up this unit high in the skies instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from enemy models.

Unit MWSBSSTWALdSave
Dreadnought Drop Pod

-

-

-

6

6

8

-

8

3+

Modifiers:

increment max(force) 1
repeat for every 1 selections of Ironclad Dreadnought in force (recursive)
repeat for every 1 selections of Contemptor Mortis Dreadnought in force (recursive)
repeat for every 1 selections of Dreadnought in force (recursive)
repeat for every 1 selections of Mortis Dreadnought [Legends] in force (recursive)
repeat for every 1 selections of Contemptor Dreadnought in force (recursive)
repeat for every 1 selections of Contemptor Mortis Dreadnought in force (recursive)
repeat for every 1 selections of Chaplain Venerable Dreadnought [Legends] in force (recursive)
repeat for every 1 selections of Relic Contemptor Dreadnought in force (recursive)
repeat for every 1 selections of Venerable Dreadnought in force (recursive)
repeat for every 1 selections of Carab Culln the Risen in force (recursive)
repeat for every 1 selections of Bray'arth Ashmantle in force (recursive)
repeat for every 1 selections of Hecaton Aiakos in force (recursive)
set hidden true
1+ selections of Hide Firstborn Units in force (recursive)
set hidden true
1+ selections of Army of Renown - Vanguard Spearhead in roster (recursive)
set hidden true
and
0 selections of Contemptor Dreadnought in force (recursive)
0 selections of Ironclad Dreadnought in force (recursive)
0 selections of Venerable Dreadnought in force (recursive)
0 selections of Dreadnought in force (recursive)
0 selections of Relic Contemptor Dreadnought in force (recursive)
0 selections of Chaplain Venerable Dreadnought [Legends] in force (recursive)
0 selections of Mortis Dreadnought [Legends] in force (recursive)
0 selections of Contemptor Mortis Dreadnought in force (recursive)
0 selections of Hecaton Aiakos in force (recursive)
0 selections of Chaplain Dreadnought Titus [Legends] in force (recursive)
0 selections of Carab Culln the Risen in force (recursive)
0 selections of Bray'arth Ashmantle in force (recursive)
Used By (11)