Crimson Fists: Refuse to Die

(Entry)
Type: upgrade
EntryId: 5f8c-3394-f591-6a29
Hidden: false

Constraints:

max: 1

Profiles:

Abilities
Crimson Fists: Refuse to Die

The first time this WARLORD is destroyed, you can choose to roll one D6 at the end of the phase instead of using any rules that are triggered when a model is destroyed (e.g. the Only in Death Does Duty End Stratagem). If you do, then on a 4+, set this WARLORD back up on the battlefield as close as possible to where they were destroyed and more than 1" away from any enemy models, with D3 wounds remaining.