Crimson Fists: Refuse to Die

(Entry)
Type:

upgrade

EntryId:

5f8c-3394-f591-6a29

Hidden:

false

Constraints:

max: 1

Profiles:

Abilities
Crimson Fists: Refuse to Die:

The first time this WARLORD is destroyed, you can choose to roll one D6 at the end of the phase instead of using any rules that are triggered when a model is destroyed (e.g. the Only in Death Does Duty End Stratagem). If you do, then on a 4+, set this WARLORD back up on the battlefield as close as possible to where they were destroyed and more than 1" away from any enemy models, with D3 wounds remaining.

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