Indomitor Kill Team

(Entry)
Type: unit
Categories: Infantry, Core, Primaris, Mk X Gravis, Kill Team, Indomitor, Faction: Imperium, Deathwatch, Faction: Adeptus Astartes
EntryId: 13b0-2231-db5a-a493
Hidden: false
Costs: 1 PL
Options (2)
Kill Team Specialisms:
Rules (4)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Combat Squads
Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.
Death from Above
During deployment, if every model in this unit has this ability, then you can set up this unit high in the skies instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from enemy models. 
Mixed Unit
If this unit contains models with different Toughness characteristics, each time an attack is made against this unit, use the Toughness characteristic of the majority of the models in this unit when determining what roll is required for that attack to successfully wound. If two or more Toughness characteristics are tied for majority, the controlling player selects one of the tied values to be the majority value.

Profiles:

Abilities
Indomitor Kill Team

While an INDOMITOR KILL TEAM only contains Inceptors, it has the FLY keyword.

Total Obliteration

In your shooting phase, you can declare this unit will only shoot at a single target. If you do, select one target unit; models in this unit can shoot twice this phase, but they can only target that enemy unit.

Used By (1)