Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Lazarus | 6" | 2+ | 2+ | 4 | 4 | 6 | 5 | 9 | 3+ |
Abilities |
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Intractable Will:
When this model is destroyed, if it is within Engagement Range of any enemy units, do not remove it from play: it can, after the attacking model’s unit has finished making its attacks, be selected to fight, even if it has already fought this phase. After resolving these attacks, this model is removed. This ability is not cumulative with the Astartes Banner ability or the Only in Death Does Duty End Stratagem – this ability takes precedence. |
The Spiritshield Helm (Aura):
While a friendly DARK ANGELS unit is within 6" of this model, each time a model in that unit would lose a wound as the result of a mortal wound, roll one D6, adding 1 to the result if it is this model that would lose a wound: on a 5+, that wound is not lost. |
Iron Halo:
This model has a 4+ invulnerable save. |
Rites of Battle (Aura):
While a friendly DARK ANGELS CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. |