Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Ravenwing Champion | 14" | 2+ | 3+ | 4 | 5 | 5 | 4 | 8 | 3+ |
Abilities |
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Turbo-boost:
When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. |
Honour or Death:
This model is eligible to perform a Heroic Intervention if it is within 6" horizontally and 5" vertically of an enemy unit, instead of 3" horizontally and 5" veritcally. Each time this model makes a Heroic Intervention move, so long as it ends its move either closer to the closest enemy model or within Engagement range of an enemy CHARACTER unit, it can move up to 6". All other rules of Heroic Intervention still apply. |
Martial Superiority:
At the start of the Fight phase, if this model is within Engagement Range of any enemy Character units, it can fight first this phase |