Captain in Terminator Armour

(Unit)
Type: model
Category: HQ
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Captain, Terminator, HQ, Faction: Dark Angels, Deathwing
LinkId: 797d-4d66-b73b-e420
Hidden: false
Costs: 6 PL100 pts
Options (7)
Relics:
Chapter Ancient Relics:
Chapter Champion Relics:
Chapter Master Relics:
Chief Apothecary Relics:
Chief Librarian Relics:
Master of Sanctity Relics:
Master of the Forge Relics:
Warlord Traits:
Warlord Traits (BRB):
Warlord Traits (Chapter Ancient):
Warlord Traits (Chapter Champion):
Warlord Traits (Chapter Master):
Warlord Traits (Chief Apothecary):
Warlord Traits (Chief Librarian):
Warlord Traits (Deathwing):
Warlord Traits (Master of Sanctity):
Warlord Traits (Master of the Forge):
Rules (3)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Teleport Strike
During deployment, you can set up this model in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this model can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
Inner Circle
If this unit has the Grim Resolve Chapter Tactic, or it has the Inheritors of the Primarch Successor tactic and it is using the Chapter Tactic of the Dark Angels, then:
• Each time a Morale test is taken for this unit, it is automatically passed.
• While this unit is within Engagement Range of any enemy FALLEN units, unless this unit has the VEHICLE keyword, this unit cannot be selected to Fall Back.
• Each time you select this unit to Fall Back, unless it has the VEHICLE, RAVENWING or CHAPTER MASTER keywords, roll 2D6: if the result is less than or equal to the unit’s Leadership characteristic it can Fall Back, otherwise it cannot Fall Back and must Remain Stationary instead.
• Each time an attack is made against this unit, if this unit has the INFANTRY keyword, an unmodified wound roll of 1-3 always fails, irrespective of any abilities that the weapon or the model making that attack may have.

Profiles:

Unit MWSBSSTWALdSave
Captain in Terminator Armour

5"

2+

2+

4

4

6

4

9

2+

Abilities
Black Rage

• In your Movement phase, each time this unit is selected to move, it cannot Fall Back. • Each time this unit fights, if it made a charge move or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. • Each time a model in this unit would lose a wound, roll one D6: on a 6 that wound is not lost. • This unit cannot perform any Actions, as described in the Warhammer 40,000 Core book.

Death Visions

Once per battle, when this model is selected to fight, it can use one of the Death Visions listed below. The same Death Vision cannot be used more than once per battle.

Iron Halo

This model has a 4+ invulnerable save.

Rites of Battle

While a friendly CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1

Rites of Rage (Aura)

While a friendly DEATH COMPANY CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.

Tactical Aggression (Aura)

While a friendly DEATH COMPANY CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1.

Death Vision
On the Bridge of the Vengeful Spirit

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are visible to it. If a model uses this Death Vision, then until that fight is resolved:

  • Add 1 to that model's Attack characteristic for every 5 enemy models that are within 6" of it.
  • Each time that model makes an attack, you can re-roll the hit roll.
The Grace of the Angel

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are within Engagement Range of it. If a model uses this Death Vision, then until the end of that turn, this model has a 3+ invulnerable save.

To Slay the Warmaster

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are within Engagement Range of it. If a model uses this Death Vision, then instead of making any attacks for that fight, both players roll off. If you win, select one of those enemy models: that model suffers D3+3 mortal wounds.

Modifiers:

set hidden true
1+ Hide Firstborn Units in force (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in force (recursive)
set hidden true
set name Chapter Master in Terminator Armour
set name Death Company Captain in Terminator Armour
Used By (11)