Sammael

(Unit)
Type: model
Category: HQ
Categories: Faction: Adeptus Astartes, Character, Faction: Dark Angels, Grand Master, HQ, Biker, Fly, Sammael, Faction: Ravenwing, Faction: Imperium, Inner Circle, Master
EntryId: 28b1-58d0-9871-9f8a
Hidden: false
Costs: 8 PL135 pts

Constraints:

max(roster): 1
Options (8)
Rules (3)
Jink
If this unit has the Grim Resolve Chapter Tactic, or it has the Inheritors of the Primarch Successor Tactic, and it is using the Chapter Tactic of the Dark Angels, then:
• Models in this unit have a 5+ invulnerable save against ranged attacks. In your Movement phase, if this unit Remains Stationary, it loses this invulnerable save until the start of your next Movement phase.
• Each time this unit Advances, until the start of your next turn, models in this unit have a 4+ invulnerable save against ranged attacks.
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Inner Circle
If this unit has the Grim Resolve Chapter Tactic, or it has the Inheritors of the Primarch Successor tactic and it is using the Chapter Tactic of the Dark Angels, then:
• Each time a Morale test is taken for this unit, it is automatically passed.
• While this unit is within Engagement Range of any enemy FALLEN units, unless this unit has the VEHICLE keyword, this unit cannot be selected to Fall Back.
• Each time you select this unit to Fall Back, unless it has the VEHICLE, RAVENWING or CHAPTER MASTER keywords, roll 2D6: if the result is less than or equal to the unit’s Leadership characteristic it can Fall Back, otherwise it cannot Fall Back and must Remain Stationary instead.
• Each time an attack is made against this unit, if this unit has the INFANTRY keyword, an unmodified wound roll of 1-3 always fails, irrespective of any abilities that the weapon or the model making that attack may have.

Profiles:

Unit MWSBSSTWALdSave
Sammael

15"

2+

2+

4

5

8

4

9

3+

Abilities
Grand Master of the Ravenwing

In your Command phase, select one friendly RAVENWING CORE or RAVENWING CHARACTER unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the hit roll.

Iron Halo

This model has a 4+ invulnerable save.

Rites of Battle (Aura)

While a friendly DARK ANGELS CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.

Turbo-boost

When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice.

Modifiers:

set hidden true
or
0 Dark Angels in force (recursive)
1+ Hide Firstborn Units in force (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in force (recursive)
Used By (1)