Tycho the Lost

(Unit)
Type: model
Category: HQ
Categories: Character, Faction: Blood Angels, Faction: Imperium, HQ, Infantry, Faction: Death Company, Tycho, Faction: Adeptus Astartes
EntryId: 7dcf-85dd-4c49-df66
Hidden: false
Costs: 5 PL95 pts

Constraints:

max(roster): 1
Options (7)
Rules (3)
Savage Echoes
If every unit from your army (excluding UNALIGNED untis) has the BLOOD ANGELS keyword, then every unit that has the Combat Doctrines ability and is in a BLOOD ANGELS Detachment gains the Savage Echoes ability, below.

Whilst the Assault Doctrine is active, if a unit with this ability makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in that unit until the end of the turn (note that this is cumulative with the bonus these models receive from the Shock Assault ability).
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
The Red Thirst
When resolving an attack made with a melee weapon by a model with this ability in a turn in which that model’s unit made a charge move, was charged or performed a Heroic Intervention, add 1 to the wound roll. When a unit with this ability Advances or makes a charge move, add 1 to the Advance roll or charge roll.

Profiles:

Abilities
Abhor the Beast

Each time this model makes a melee attack against an Ork unit, add 1 to the Strength and Damage characteristics of that attack.

Black Rage

• In your Movement phase, each time this unit is selected to move, it cannot Fall Back. • Each time this unit fights, if it made a charge move or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. • Each time a model in this unit would lose a wound, roll one D6: on a 6 that wound is not lost. • This unit cannot perform any Actions, as described in the Warhammer 40,000 Core book.

Death Visions

Once per battle, when this model is selected to fight, it can use one of the Death Visions listed below. The same Death Vision cannot be used more than once per battle.

Forlorn Hero (Aura)

While a friendly BLOOD ANGELS DEATH COMPANY CORE unit is within 9" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.

Iron Halo

This model has a 4+ invulnerable save.

Rites of Rage (Aura)

While a friendly DEATH COMPANY CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.

Tactical Aggression (Aura)

While a friendly DEATH COMPANY CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1.

Unit MWSBSSTWALdSave
Tycho the Lost

6"

2+

2+

4

4

5

4

9

2+

Death Vision
On the Bridge of the Vengeful Spirit

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are visible to it. If a model uses this Death Vision, then until that fight is resolved:

  • Add 1 to that model's Attack characteristic for every 5 enemy models that are within 6" of it.
  • Each time that model makes an attack, you can re-roll the hit roll.
The Grace of the Angel

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are within Engagement Range of it. If a model uses this Death Vision, then until the end of that turn, this model has a 3+ invulnerable save.

To Slay the Warmaster

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are within Engagement Range of it. If a model uses this Death Vision, then instead of making any attacks for that fight, both players roll off. If you win, select one of those enemy models: that model suffers D3+3 mortal wounds.

Modifiers:

set hidden true
or
0 Blood Angels in force (recursive)
1 Inheritors of the Primarch in force (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in force (recursive)
set max(roster) 0
1+ Captain Tycho in roster (recursive)
Used By (1)