Abilities |
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Zealot:
When resolving an attack made with a melee weapon by a model in this unit, you can re-roll the hit roll if that model's unit made a charge move, was charged or performed a Heroic Intervention this turn. |
Wrath of the Penitent:
If a model is equipped with 2 penitent buzz-blades, it has an Attacks characteristic of 5. If a model is equipped with 2 penitent flails, it has an Attacks characteristic of 5. |
Berserk Killing Machines:
Each time a model in this unit would lose a wound, roll one D6; on a 5+, that wound is not lost. |
Instrument of Pain and Penance:
This unit cannot perform any actions, as described in the Warhammer 40,000 Core Book. |
Anguish of the Unredeemed:
Each time a model in this unit is destroyed by a melee attack, if this unit has not yet been selected to fight this phase, roll one D6 before removing that model from play. On a 4+, do not remove it from play. The destroyed model can fight after the attacking model's unit has finished making attacks. After doing so, any other rules that affect this model 'when it is destroyed' are triggered (if any) and then the model is removed from play. |