| Abilities |
|---|
| Mutated Beyond Reason:
This unit cannot perform actions. The first time this unit is selected to fight in each Fight phase, roll one D3: until the end of the phase, this unit gains the relevant mutation from the table below. |
| Hideous Regeneration:
Each time an enemy unit shoots or fights, after it has finished making its attacks, if any model in this unit lost any wounds as a result of those attacks but was not destroyed, that model immediately regains all of its lost wounds. |
| Fearsome (Aura):
While an enemy unit is within 6" of this model, subtract 1 from the Leadership characteristic of models in that unit. |
| Mutated Beyond Reason |
|---|
| 1 - Razor Claws:
Change the Armour Penetration characteristic of hideous mutations models in this unit are equipped with to -4. |
| 2 - Grasping Pseudopods:
Change the Attacks characteristic of models in this unit to 3D3. |
| 3 - Toxic Haemorrhage:
Each time a model in this unit makes an attack, you can re-roll the wound roll. |