Chaos Spawn

(Unit)
Type: unit
Category: Fast Attack
Categories: Fast Attack, Beast, Faction: Chaos, Faction: Khorne, Faction: Heretic Astartes, Faction: Butcher Astartes, Faction: World Eaters
EntryId: 1af0-305a-0ebe-5b0e
Hidden: false
Options (2)
Rules (2)
The Blood Tithe
See p45 of Codex: World Eaters
Relentless Rage
At the start of the Fight phase, if this unit made a charge move, was charged or performed a Heroic Intervention this turn, until the end of the phase add 1 to the Strength and Attacks characteristic of models in this unit.

Profiles:

Abilities
Mutated Beyond Reason:

This unit cannot perform actions. The first time this unit is selected to fight in each Fight phase, roll one D3: until the end of the phase, this unit gains the relevant mutation from the table below.

Hideous Regeneration:

Each time an enemy unit shoots or fights, after it has finished making its attacks, if any model in this unit lost any wounds as a result of those attacks but was not destroyed, that model immediately regains all of its lost wounds.

Fearsome (Aura):

While an enemy unit is within 6" of this model, subtract 1 from the Leadership characteristic of models in that unit.

Mutated Beyond Reason
1 - Razor Claws:

Change the Armour Penetration characteristic of hideous mutations models in this unit are equipped with to -4.

2 - Grasping Pseudopods:

Change the Attacks characteristic of models in this unit to 3D3.

3 - Toxic Haemorrhage:

Each time a model in this unit makes an attack, you can re-roll the wound roll.

Used By (1)