Mutoid Vermin

(Entry)
Type: unit
Categories: Faction: Chaos, Faction: Nurgle, Beast, Mutoid Vermin
EntryId: 85d0-fdc5-316b-69c1
Hidden: false
Costs: 1 PL80 pts
Options (1)
Rules (1)
Disease Vectors
If your army is Battle-forged, you can include one GELLERPOX INFECTED unit and one MUTOID VERMIN unit in each DEATH GUARD or NURGLE TRAITORIS ASTARTES Patrol, Battalion and Brigade Detachment in your army without those units taking up Battlefield Role slots in those Detachments. The inclusion of these units does not prevent other units from their Detachment benefiting from Detachment abilities (e.g. Let the Galaxy Burn), and it does not prevent other units from your army benefiting from abilities that require every model in your army to have that ability. Units included in a Patrol, Battalion or Brigade Detachment in this manner are ignored for any rules that state all units from that Detachment must have at least one Faction keyword in common (e.g. in a matched play game), and when determining your Army Faction.

Profiles:

Abilities
Mindless Fodder

Each time a Morale test is taken for this unit, it is automatically passed.

Spreading Vermin

If your army is Battle-forged, then for each GELLERPOX INFECTED unit included in a Detachment, one MUTOID VERMIN unit can be included in that Detachment without taking up a Battlefield Role slot. You cannot include more MUTOID VERMIN units in your army than there are GELLERPOX INFECTED units in it.

Unending Horde

Each time a model in this unit would lose a wound, roll one D6: on a 6, that wound is not lost. In addition, in your Command phase, you can return up to D3 destroyed models to this unit. Models returned to this unit can only be set up within Engagement Range of an enemy unit if this unit is already within Engagement Range of it.

Used By (2)