Plague Hulk of Nurgle [LEGENDS]

(Unit)
Type: model
Category: Heavy Support
Categories: Heavy Support, Faction: Chaos, Faction: Nurgle, Vehicle, Faction: Legiones Daemonica
LinkId: 796f-5ab6-2469-0717
Hidden: true
Costs: 10 PL190 pts
Options (3)
Iron claw or Warpsword:
Rules (4)
Daemonic Invulnerablity
 Instead of a normal Save characteristic, each LEGIONES DAEMONICA datasheet has a Daemonic Save characteristic. This characteristic has 2 values. The first characteristic is used when a melee attack is allocated to that model, while the second characteristic is used when a ranged attack is allocated to that model. In either case, the saving throw cannot be modified in any way.
Manifestation
During deployment, you can set up this model in the warp instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set this unit up anywhere on the battlefield that is more than 9" away from any enemy models, or more than 6" away from any enemy models and wholly within 6" of a friendly WARP LOCUS model that was on the battlefield at the start of the turn. If the WARP LOCUS has an Allegiance keyword, the unit being set up can only use this ability if it has the same Allegiance keyword.

If every unit from your army has the LEGIONES DAEMONICA keyword, then in the Reinforcements step of one of your Movement phases, you can instead set this unit up anywhere on the battlefield with one of the following restrictions:
- Wholly within your deployment zone and more than 3" away from any enemy models.
- Neither wholly within your deployment zone nor within your opponent's deployment zone, and more than a number of inches away from away from each enemy unit, equal to the current Leadership characteristic of that enemy unit (to a minimum of 3" and a maximum of 9").
Daemonic Terror (Aura)
While an enemy unit is within 6" of this unit, subtract 1 from that enemy unit's Leadership characteristic and subtract 1 from any Combat Attrition tests taken for that enemy unit.
Warp Storm
This ability can be used to apply Warp Storm effects to eligible units from your army.

Profiles:

Unit MWSBSSTWALdSave
Plague Hulk of Nurgle 1 (8+ wounds remaining)

7"

4+

4+

8

8

14

5

7

3+

Plague Hulk of Nurgle 2 (4-7 wounds remaining)

5"

4+

5+

8

8

N/A

3

7

3+

Plague Hulk of Nurgle 3 (1-3 wounds remaining)

3"

4+

6+

8

8

N/A

D3

7

3+

Abilities
Explodes (D6")

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds.

Rotting Curse (Aura)

While an enemy VEHICLE unit (excluding NURGLE units) is within Engagement Range of this model, each time an attack is made against that unit, improve the Armour Penetration characteristic of that attack by 1. This ability is not affected by rules that change the range of an aura ability.

Modifiers:

set hidden true
or
1 Khorne in force (recursive)
1 Slaanesh in force (recursive)
1 Tzeentch in force (recursive)
Used By (1)
Chaos - Daemons(Catalogue)