Each time an attack with a Damage characteristic of 1 is allocated to the bearer, add 1 to any saving throw made against that attack (even though it is a Daemonic saving throw).
Each time the bearer would lose a wound as a result of a mortal wound in the Psychic phase, roll one D6: on a 4+, that wound is not lost.
Modifiers:
set hidden true
ancestor is not Monster
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