5.-6. Twisted Regeneration

(Entry)
Type: upgrade
EntryId: d608-10b8-4a86-afdb
Hidden: false

Constraints:

max(roster): 1

Profiles:

Abilities
Twisted Regeneration

Once per battle, when this WARLORD is destroyed, you can choose for them to regenerate instead of using any other rules that are triggered when this WARLORD is destroyed. If you do so, mark the WARLORD's position then remove this WARLORD from the battlefield. At the end of the phase, roll one D6: on a 2+, set this WARLORD back up on the battlefield as close as possible to the position you marked and not within Engagement Range of any enemy units, with D3 wounds remaining.