Wraithknight

(Unit)
Type:

model

Category:

Lord of War

Categories:

Faction: , Faction: Aeldari, Lord of War, Monster, Wraithknight, Faction: Spirit Host, Titanic, Wraith Construct, Faction: Asuryani

EntryId:

c400-a060-dd8f-0df3

Hidden:

false

Costs: 23 PL400 pts
Options (4)
Scattershield Replacement:
Rules (1)
Strands of Fate
Refer to your Codex for details.

Profiles:

Unit MWSBSSTWALdSave
1. Wraithknight (12+ wounds remaining)

12"

3+

3+

8

8

22

5

9

3+

2. Wraithknight (6-11 wounds remaining)

10"

4+

4+

8

8

N/A

5

9

3+

3. Wraithknight (1-5 wounds remaining)

8"

5+

5+

8

8

N/A

5

9

3+

Abilities
Explodes (Wraithknight):

When this model is destroyed, roll one D6 before removing the model from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds.

Agile Construct:

This model has a 5+ invulnerable save.

Wraithbone Form:

Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).

Unstoppable Revenant (Wraithknight):

This model is eligible to declare a charge in a turn in which it Fell Back. Eaach time this model makes a Normal Move, Advances or Falls Back, it can be moved horizontally across other models (excluding MONSTER or VEHICLE models) as if they were not there.

Modifiers:

add category Faction: Ynnari
1 selections of Ynnari: Strength From Death in force (recursive)
remove category Faction:
1 selections of Ynnari: Strength From Death in force (recursive)
set hidden true
or
1+ selections of Corsairs in force (recursive)
1+ selections of Hide Wraith Units in force (recursive)
Used By (1)

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