Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
1. Wraithknight (12+ wounds remaining) | 12" | 3+ | 3+ | 8 | 8 | 22 | 5 | 9 | 3+ |
2. Wraithknight (6-11 wounds remaining) | 10" | 4+ | 4+ | 8 | 8 | N/A | 5 | 9 | 3+ |
3. Wraithknight (1-5 wounds remaining) | 8" | 5+ | 5+ | 8 | 8 | N/A | 5 | 9 | 3+ |
Abilities |
---|
Explodes (Wraithknight):
When this model is destroyed, roll one D6 before removing the model from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
Agile Construct:
This model has a 5+ invulnerable save. |
Wraithbone Form:
Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). |
Unstoppable Revenant (Wraithknight):
This model is eligible to declare a charge in a turn in which it Fell Back. Eaach time this model makes a Normal Move, Advances or Falls Back, it can be moved horizontally across other models (excluding MONSTER or VEHICLE models) as if they were not there. |