Unit | M | WS | BS | S | T | W | A | Ld | Save |
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1. Wave Serpent (7+ wounds remaining) | 16" | 6+ | 3+ | 6 | 7 | 13 | 3 | 8 | 3+ |
2. Wave Serpent (4-6 wounds remaining) | 12" | 6+ | 4+ | 6 | 7 | N/A | D3 | 8 | 3+ |
3. Wave Serpent (1-3 wounds remaining) | 8" | 6+ | 5+ | 6 | 7 | N/A | 1 | 8 | 3+ |
Transport |
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Transport (Wave Serpent):
This model has a transport capacity of 12 PHOENIX LORD, ANHRATHE INFANTRY or ASURYANI |
Abilities |
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Wave Serpent Shield:
While this model is equipped with a Wave Serpent Shield: This model has a 5+ invulnerable save against ranged attacks. Each time a ranged attack is made against this model, an unmodified woundroll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have. |
Hover Tank:
Distance are measured to and from this model's hull or base; whichever is closest. |
Explodes (Transport):
When this TRANSPORT model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. |