Poisoner's Ampule

(Entry)
Type: upgrade
EntryId: 4397-33a2-ba10-29be
Hidden: false

Constraints:

max(roster): 1

Profiles:

Abilities
Poisoner's Ampule
Once per battle, at the end of your Movement phase, the bearer can use this relic. If it does so, select one enemy unit within 9" of the bearer. - Roll one D6: on a 2+, that unit suffers D3 mortal wounds. - Until the start of your next turn, any Aura abilities that unit has have no effect. - Until the start of your next turn, that unit cannot be affected by the Aura abilities of friendly models.

Modifiers:

set hidden true
0 Alchemical Maestro in parent (recursive)