Arc Unit (RARE)

(Entry)
Type: upgrade
EntryId: c36a-bc20-212c-94bd
Hidden: false
Costs: 2 EP

Constraints:

max: 1
max(roster): 1
Rules (1)
Stun
Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, if you retain any critical hits, subtract 1 from the target's APL.

Each time a friendly operative fights in combat with this weapon, in the Resolve Successful Hits step of that combat:
- The first time you strike with a critical hit, select one of your opponent's normal hits from that combat to be discarded.
- The second time you strike with a critical hit, subtract 1 from the target's APL.

Profiles:

Equipment
Power Enhancer
Select one melee weapon the operative is equipped with. This weapon gains the Stun special rule.