Type: upgrade
EntryId: 5078-a5d6-d8ec-80c1
Hidden: false
Rules (1)
Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the attacker selects which one to use.


Weapons A WS/BS D SR !
⌖ Blaster 4 3+ 5/6 AP2 -