Whenever an enemy operative performs an action in which it moves, if it would move visible to and within 6" of this operative, subtract 2" from the total distance it can move during that action (to a minimum of 2"). Note this isn’t a change to the Move stat.
Whenever an enemy operative is fighting or retaliating while visible to and within 6" of this operative, worsen the Hit stat of that enemy operative’s melee weapons by 1. This is cumulative with being injured.
Drone:
This operative cannot perform any actions other than Charge, Dash, Fall Back, Fight, Markerlight, Reposition and Shoot. It cannot use any weapons that aren’t on its datacard.
Whenever determining control of an objective marker, treat this operative’s APL stat as 1 lower.
Whenever determining what’s visible to this operative, the round disc at the top of the miniature is its head.