Screecher

(Unit)
Type: model
Category: Operative
Categories: Nemesis Claw, Chaos, Heretic Astartes, Screecher, Operative
EntryId: 5b98-f18d-0303-62ec
Hidden: false
Options (1)
Rules (2)
Astartes
During each friendly NEMESIS CLAW operative’s activation, it can perform either two **Shoot** actions or two **Fight** actions. If it’s two **Shoot** actions, a bolt pistol, boltgun or scoped bolt pistol must be selected for at least one of them. Each friendly NEMESIS CLAW operative can counteract regardless of its order.
In Midnight Clad
Whenever an enemy operative is shooting a friendly NEMESIS CLAW operative, that friendly operative is obscured if both of the following are true: 
- It’s more than 6" from enemy operatives it’s visible to. 
- It has Heavy terrain within its control range, or any part of its base is underneath Vantage terrain.

Profiles:

Operative APLMoveSaveWounds
Screecher

3

6"

3+

14

Abilities
Screecher:

Whenever an enemy operative within 3" of this operative is shooting, fighting or retaliating, your opponent cannot re-roll their attack dice

Appetite for Cruelty:

Whenever this operative is fighting against a wounded enemy operative, this operative’s lightning claws have the Lethal 4+ weapon rule.

Modifiers:

set max(force) 1
force is Kill Team