Operative | APL | Move | Save | Wounds |
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Navis C.A.T. Unit | 2 | 8" | 5+ | 5 |
Abilities |
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Machine:
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Expendable:
This operative is ignored for your opponent’s kill/elimination op (when it’s incapacitated, and when determining your starting number of operatives). It’s also ignored for victory conditions that require operatives to ‘escape’, ‘survive’ or be incapacitated (if it escapes/survives/is incapacitated, determining how many operatives must escape/survive/be incapacitated, etc.). |
Unique Actions |
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Spot (1AP):
▶ Select one enemy operative visible to this operative. Until the end of the turning point, until that enemy operative is no longer visible to this operative or until this operative performs this action again (whichever comes first), whenever a friendly INQUISITORIAL AGENT BREACHER operative is shooting that enemy operative, you can use this effect. If you do:
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