Operative | APL | Move | Save | Wounds |
---|---|---|---|---|
Navis C.A.T. Unit | 2 | 8" | 5+ | 5 |
Abilities |
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Machine:
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Expendable:
This operative is ignored for your opponent’s kill/elimination op (when it’s incapacitated, and when determining your starting number of operatives). It’s also ignored for victory conditions that require operatives to ‘escape’, ‘survive’ or be incapacitated (if it escapes/survives/is incapacitated, determining how many operatives must escape/survive/be incapacitated, etc.). |