Lumberghast

(Unit)
Type: model
Category: Operative
Categories: Gellerpox Infected, Chaos, Nightmare Hulk, Lumberghast, Operative
EntryId: 2689-e242-6b4d-36ee
Hidden: false

Constraints:

min(force): 1
max(force): 1
Options (1)
Rules (2)
Revoltingly Resilient
Whenever an attack dice inflicts damage of 3 or more on a friendly **GELLERPOX INFECTED NIGHTMARE HULK** or **GELLERPOX INFECTED MUTANT** operative, roll one D6: on a 4+, subtract 1 from that inflicted damage.
Nightmare Hulks
Whenever your opponent is selecting a valid target, friendly **GELLERPOX INFECTED NIGHTMARE HULK** operatives cannot use Light terrain for cover. While this can allow such operatives to be targeted (assuming they’re visible), it doesn’t remove their cover save (if any).
Friendly **GELLERPOX INFECTED NIGHTMARE HULK** operatives cannot perform unique actions. You must spend 1 additional AP for friendly **GELLERPOX INFECTED NIGHTMARE HULK** operatives (excluding **VULGRAR THRICE-CURSED**) to perform the **Pick Up Marker** and mission actions (excluding **Operate Hatch**).

Profiles:

Operative APLMoveSaveWounds
Lumberghast

2

5"

5+

20

Abilities
Spiked Charger:

Whenever this operative finishes moving during the Charge action, you can inflict D3 damage on each enemy operative within its control range (roll separately for each).