Aspect Techniques Reference

(Unit)
Type: upgrade
Category: Reference
Categories: Reference
EntryId: db44-728a-a2f3-c75d
Hidden: false

Constraints:

min: 1
max: 1
Options (1)

Profiles:

Abilities
Aspect Techniques:

Each ASPECT TECHNIQUE is in a category: Dire Avenger, Howling Banshee and Striking Scorpion. Each ASPECT TECHNIQUE can only be used with a friendly operative that has the matching Aspect keyword, and each will specify when it can be used and what its effects are. 

In addition: 

  • You cannot use more than one ASPECT TECHNIQUE per activation or counteraction.
  • You cannot use each ASPECT TECHNIQUE more than once per turning point. 
  • If every friendly BLADES OF KHAINE operative selected for deployment has the same Aspect keyword (e.g. STRIKING SCORPION), you cannot use each ASPECT TECHNIQUE more than twice per turning point (instead of once).
Dire Avenger Aspect Techniques
The Slicing Hurricane:

Use this ASPECT TECHNIQUE when a friendly DIRE AVENGER operative is performing the Reposition action. That operative can perform the Shoot action during that action (it must do so in a location it can be placed, and any remaining move distance it had from that Reposition action can be used after it does so). You must select its shuriken catapult, shuriken pistol or twin shuriken catapult for that Shoot action.

Death of a Thousand Blades:

Use this ASPECT TECHNIQUE when a friendly DIRE AVENGER operative is performing the Shoot action and you select a shuriken catapult or twin shuriken catapult. Until the end of that action, that weapon has the Torrent 2" weapon rule, but you cannot select more than one secondary target.

Vigilance of the Avenger:

Use this ASPECT TECHNIQUE when a friendly DIRE AVENGER operative is performing the Shoot action and you select a shuriken catapult or twin shuriken catapult. Until the end of that action, that weapon has the Lethal 5+ weapon rule

Unstinting, Immovable:

Use this ASPECT TECHNIQUE when an operative is shooting a friendly DIRE AVENGER operative, and you’ve rolled two or more fails. You can discard one of them to retain the other as a normal success instead.

Raging Heat of the Dying Flame:

Use this ASPECT TECHNIQUE during a friendly DIRE AVENGER operative’s activation. Until the start of that operative’s next activation, you can ignore any changes to its stats from being injured (including its weapons’ stats).

Howling Banshee Aspect Techniques
The Woe:

Use this ASPECT TECHNIQUE during a friendly HOWLING BANSHEE operative’s activation, after it’s performed the Charge action and incapacitated an enemy operative during the Fight action, and is no longer within control range of enemy operatives. That friendly operative can immediately perform a free Charge action using any remaining move distance it had from that first Charge action. That operative can perform two Charge actions during its activation to do so. The operative cannot have performed any other actions during this activation (but can do so after resolving this ASPECT TECHNIQUE).

Rain of Tears:

Use this ASPECT TECHNIQUE when a friendly HOWLING BANSHEE operative is fighting, after you strike with a critical success. End that sequence (any remaining attack dice are discarded) and immediately perform a free Dash or Fall Back action up to 3" with that operative (then the Fight action ends). That operative can do so even if it’s performed an action that prevents it from performing the Dash or Fall Back action.

Shriek-That-Kills:

Use this ASPECT TECHNIQUE when a friendly HOWLING BANSHEE operative is performing the Shoot action. Until the end of that action, that operative can use the following ranged weapon.

Acrobatic:

Use this ASPECT TECHNIQUE when a friendly HOWLING BANSHEE operative performs an action in which it moves. Until the end of the action, that operative:

  • Can ignore all vertical distances whenever it drops and climbs.
  • Can move through enemy operatives, move within control range of them, and during the Charge action can leave their control range (it must still end the move following all requirements for that move).
  • Cannot move more than its Move stat if it’s the Charge action
Scream-That-Steals:

Use this ASPECT TECHNIQUE when a friendly HOWLING BANSHEE operative is fighting or retaliating, at the start of the Resolve Attack Dice step. You can resolve one of your successes before the normal order. If you do, that success must be used to block.

Striking Scorpion Aspect Techniques
Patient Stalk, Sudden Blow:

Use this ASPECT TECHNIQUE when a friendly STRIKING SCORPION operative that has a Conceal order performs the Reposition action. During that action, that operative can move within control range of enemy operatives (it cannot end the move there), and you can inflict D3+2 damage on one enemy operative it moved within control range of after it’s moved.

Strike and Fade:

Use this ASPECT TECHNIQUE when a friendly STRIKING SCORPION operative incapacitates an enemy operative during the Fight action, and is no longer within 3" of enemy operatives. Change that friendly operative’s order to Conceal and it can immediately perform a free Dash action, even if it’s performed an action that prevents it from performing the Dash action.

Scorpion's Eye:

Use this ASPECT TECHNIQUE when a friendly STRIKING SCORPION operative is performing the Shoot action and you select a shuriken pistol. Until the end of that action, that weapon has the Seek Light weapon rule.

Merciless Strikes:

Use this ASPECT TECHNIQUE when a friendly STRIKING SCORPION operative is fighting, the first time you strike with a critical success during that sequence. Until the end of that sequence, that operative’s melee weapon has the Shock weapon rule.

One with the Gloom:

Use this ASPECT TECHNIQUE during a friendly STRIKING SCORPION operative’s activation. Until the start of its next activation, while that operative has a Conceal order and is in cover, it cannot be selected as a valid target, taking precedence over all other rules (e.g. Seek, Vantage terrain) except being within 2".

Modifiers:

set min 0