Autopistol

(Entry)
Type:

upgrade

EntryId:

3005-ceaa-a253-49c8

Hidden:

false

Constraints:

min: 1
max: 1
Rules (2)
Rng x
Each time a friendly operative makes a shooting attack with this weapon, only operatives within x are a valid target. x is the distance after the weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.
Inferno x
Each time a friendly operative fights in combat or makes a shooting attack with this weapon, in the Roll Attack Dice step of that combat or shooting attack, if you retain any critical hits, the target gains x Inferno tokens. X is the number after the weapon's Inferno (e.g. Inferno 1). At the end of each Turning Point, roll one D6 for each Inferno token an enemy operative has: on a 4+, that enemy operative suffers 1 mortal wound. After rolling, remove all Inferno tokens that operative has.

Profiles:

Weapons AWS/BSDSR!
⌖ Autopistol

4

3+

2/3

Rng ⬟

-

Used By (7)

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