Plasma pistol

(Entry)
Type: upgrade
EntryId: df04-359e-4f66-aa73
Hidden: false
Rules (3)
APx
Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the attacker selects which one to use.
Hot
Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, for each attack dice result of 1 that is discarded, that operative suffers 3 mortal wounds.
Rng x
Each time a friendly operative makes a shooting attack with this weapon, only operatives within x are a valid target. x is the distance after the weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.

Profiles:

Weapons AWS/BSDSR!
⌖ Plasma pistol - Standard

4

2+

5/6

Rng ⬟, AP1

-

⌖ Plasma pistol - Supercharge

4

2+

5/6

Rng ⬟, AP2, Hot

-