Alchemyk Bomb [RARE]

(Entry)
Type: upgrade
EntryId: 0826-fa3c-7b4c-6d42
Hidden: false
Costs: 3 EP

Constraints:

max: 1
max(roster): 1
Rules (5)
Rng x
Each time a friendly operative makes a shooting attack with this weapon, only operatives within x are a valid target. x is the distance after the weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.
Blast x
Each time a friendly operative performs a Shoot action and selects this weapon (or, in the case of profiles, this weapon’s profile), after making the shooting attack against the target, make a shooting attack with this weapon (using the same profile) against each other operative Visible to and within X of the original target – each of them is a valid target and cannot be in Cover. X is the distance after the weapon’s Blast, e.g. Blast . An operative cannot make a shooting attack with this weapon by performing an Overwatch action.
Indirect
Each time a friendly operative makes a shooting attack with this weapon, in the select valid target step of that shooting attack, enemy operatives are not in Cover.
No Cover
Each time a friendly operative makes a shooting attack with this weapon, for that shooting attack, defence dice cannot be automatically retained as a result of Cover (they must be rolled instead).
Limited
This weapon can only be selected for use once per battle. If the weapon has a special rule that would allow it to make more than one shooting attack for an action (e.g. Blast), make each of those attacks as normal.

Profiles:

Weapons AWS/BSD!
Alchemyk bomb

4

3+

3/4

Rending

Rng ⬟, Blast ⬤, Indirect, No Cover, Limited

Modifiers:

set hidden true
ancestor is not Traitor Brimstone Grenadier
set hidden true
0 Narrative in force (recursive)