| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Hierophant Bio-titan | * | * | 3+ | 10 | 8 | 50 | * | 10 | 2+ |
| Stat Damage - M, WS & A | Remaining W | Movement | WS | Attacks |
|---|---|---|---|---|
| Hierophant Bio-titan (2) | 20-34 | 9" | 3+ | 5 |
| Hierophant Bio-titan (4) | 1-4 | 3" | 5+ | 3 |
| Hierophant Bio-titan (3) | 5-19 | 6" | 4+ | 4 |
| Hierophant Bio-titan (1) | 35-50+ | 12" | 3+ | 6 |
| Abilities |
|---|
| Bio-titan Warp Field:
This model has a 5+ invulnerable. |
| Death Throes (Hierophant):
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield; on a 4+, it lashes out in its death throes, and each unit within 6" suffers D6 mortal wounds. |
| Frenzied Metabolism:
When using the Hierophant's dire bio-cannon, you can harness its frenzied metabolism. If it does so the Hierophant Bio-titan suffers D3 mortal wounds, but soubles the Strength of its dire bio-cannon. |
| Titanic Monster:
A Hierophant Bio-titan can Fall Back in the Movement phase and still shoot and/or charge during its turn. When a Hierophant Bio-titan Falls Back, it can even move over enemy INFANTRY models, though at the end of its move it must be more than 1" away from all enemy units. A Hierophant Bio-titan can shoot even if there are enemy models within 1" of it, as long as all enemy models have the INFANTRY keyword. In this case, it can shoot the enemy unit that is within 1" of it or any other visible enemy unit that is within range and more than 1" away from any friendly models. In addition, the Hierophant Bio-titan can move and fire heavy weapons without suffering the penalty to its hit rolls. Finally, the Hierophant Bio-titan only gains the benefit of cover if at least half of the model is obscured from the bearer. |