Kart

(Unit)
Type: model
Category: Dedicated Transport
Categories: Kart, Vehicle, Transport, Looted Wagon, Faction: , Faction: Ork, Dedicated Transport
LinkId: 8313-fc0a-3829-8f9e
Hidden: false
Costs: 5 PL
Options (3)
Medium Dakka:
Rules (1)
Dakka Dakka Dakka
Each time you roll an unmodified hit roll of 6 for an attack with a ranged weapon by a model in this unit, that hit roll succeeds regardless of modifiers.

In addition, immediately make an additional hit roll against the same target using the same weapon. These additional hit rolls cannot themselves generate extra hit rolls. When firing a weapon with randomly determined characteristics (ie. Bubblechukka), any additional hit rolls use the same characteristics as the hit roll that generated the additional hit roll.  This ability does not affect weapons that automatically hit their target.

Profiles:

Flier Wound Track WoundsMoveBSAttacks
Kart 1

6-10+

12"

5+

3

Kart 3

1-2

3"

6+

1

Kart 2

3-5

6"

6+

D3

Unit MWSBSSTWALdSave
Kart

*

5+

*

6

7

10

*

6

3+

Transport
Kart Transport Capacity:

This model can transport 10 FLASH GITZ or INFANTRY models. Each MEGA ARMOUR or JUMP PACK model takes the space of two other models.

Abilities
Explodes (6+/6"/D3):

If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.

Big Red Button:

Once per battle, at the start of the Shooting phase, the driver of the Looted Vehicle can hit the inviting and mysterious red button mounted on his dashboard. When he does, roll a D3 on the table below to see what happens.

Big Red Button
3) Auto-Welder:

This model regains D3 lost wounds.

1) Boosta:

Immediately move this model 6" as if it were your Movement phase (models cannot disembark from the vehicle before doing so). A model cannot use the Shoot ’Em Again! ability this turn.

2) More Dakka:

Add 1 to the Strength characteristic of this model’s ranged weapons until the end of the phase. This modifier counts towards the result when rolling for a zzap gun’s Strength.

Modifiers:

set hidden true
0 selections of Open in force (recursive)
Used By (1)
Orks(Catalogue)