Da Red Gobbo [Legends]

(Unit)
Type: model
Category: Elites
Categories: Character, Da Red Gobbo, Faction: Ork, Elites, Gretchin, Infantry
LinkId: 6409-cec0-e0bf-81e9
Hidden: false
Costs: 1 PL30 pts
Options (5)
Rules (1)
Dakka Dakka Dakka
Each time you roll an unmodified hit roll of 6 for an attack with a ranged weapon by a model in this unit, that hit roll succeeds regardless of modifiers.

In addition, immediately make an additional hit roll against the same target using the same weapon. These additional hit rolls cannot themselves generate extra hit rolls. When firing a weapon with randomly determined characteristics (ie. Bubblechukka), any additional hit rolls use the same characteristics as the hit roll that generated the additional hit roll.  This ability does not affect weapons that automatically hit their target.

Profiles:

Unit MWSBSSTWALdSave
Da Red Gobbo

5"

4+

3+

3

3

3

3

6

5+

Abilities
Da Revolushun!:

Friendly Gretchin units can use this model’s Leadership instead of their own whilst they are within 6" of this model.

Red Gobbo:

This model can be included in an Ork Detachment without preventing other units in that Detachment from gaining a Clan Kultur. Note, however, that this model does not itself benefit from any Clan Kultur.

Has Yoo Been a Good Little Grot This Year?:

At the end of your Movement phase, you can select one other friendly Gretchin unit within 3" of this model. If you do, roll one D6; on a 1, that unit suffers 1 mortal wound. On a 2+, models in that unit count as being equipped with stikkbombs until the end of the battle.

Used By (1)
Orks(Catalogue)