| Abilities |
|---|
| Spiked Ram:
Each time this model finishes a charge move, select an enemy unit within 1" and roll a D6". On a roll of 4+ that unit suffers D3 mortal wounds. |
| Grot Gunner:
Add 1 to hit rolls for attacks made with one of this model's Twin Big Shootas. |
| Explodes (6+/3"/D3):
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 3" suffers D3 mortal wound. |