| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Imotekh the Stormlord | 5" | 2+ | 2+ | 5 | 5 | 6 | 3 | 10 | 2+ |
| Abilities |
|---|
| Bloodswarm Nanoscarabs:
You can re-roll hit rolls of 1 for friendly units of SAUTEKH Flayed Ones that are within 12" of Imotekh the Stormlord. |
| Lord of the Storm:
Once per battle in your Shooting phase, Imotekh can call the storm: when he does so pick an enemy unit within 48" of Imotekh, other than a CHARACTER, and roll a D6. On a 2+ that unit suffers that many mortal wounds. Then roll a D6 for each enemy unit within 6" of that unit; on a 6 the unit being rolled for suffers D3 mortal wounds. |
| My Will Be Done (Imotekh):
At the beginning of your turn, choose a friendly NECRONS INFANTRY unit within 6" of Imotekh the Stormlord. Add 1 to Advance, Charge, and Hit rolls for that unit until the beginning of your next turn. A unit can only be chosen as the target of this ability once in each turn. |
| Undying:
Imotekh the Stormlord regains D3 lost wounds at the beginning of your turn, rather than 1, from his Living Metal ability. |
| Grand Strategist:
If your army is Battle-forged, you receive 1 additional Command Point if Imotekh the Stormlord is your Warlord. |
| Phaeron of the Sautekh Dynasty:
Imhotekh the Stormlord can use his My Will Be Done ability twice a turn, but only if you choose friendly SAUTEKH INFANTRY units to be affected by it both times. |
| Phase Shifter:
This model has a 4+ invulnerable Save. |