| Transport |
|---|
| Capacity:
This model can transport 10 |
| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Land Raider | * | 6+ | * | 8 | 8 | 16 | * | 9 | 2+ |
| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 |
|---|---|---|---|---|
| Land Raider 1 | 9-16 | 10" | 3+ | 6 |
| Land Raider 3 | 1-4 | 3" | 5+ | 1 |
| Land Raider 2 | 5-8 | 5" | 4+ | D6 |
| Abilities |
|---|
| Explodes:
If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffer a mortal wounds. |
| Power of the Machine Spirit:
This model does not suffer the penalties for moving and firing heavy weapons. |
| Smoke Launchers:
Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. |