| Abilities |
|---|
| Heavy Bombs:
Once per battle, a Marauder Destroyer equipped with heavy bombs can make a bombing run against a single enemy unit it moves over during one of its Movement phases. After the Marauder Destroyer has moved, pick an enemy unit that it flew over, then roll 3D6 for each VEHICLE or MONSTER in the unit or a single D6 for every other model in the unit, up to a maximum of 12D6. For every roll of a 4+, the unit suffers a mortal wound. |