| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Belisarius Cawl | 6 | 2+ | 2+ | 5 | 6 | 8 | 4 | 9 | 2+ |
| Abilities |
|---|
| Archmagos:
Whilst Belisarius Cawl is on the battlefield, you can add or subtract 1 when rolling on the Canticles of the Omnissiah table. |
| Self-repair Mechanisms:
At the beginning of each of your turns, Belisarius Cawl regains D3 lost wounds. |
| Lord of Mars:
You can re-roll any hit rolls in the Shooting phase for friendly MARS units within 6" |
| Master of Machines (Cawl):
At the end of your Movement phase Belisarius Cawl can repair a single friendly IMPERIUM model within 3" (but not himself). The model being repaired regains 1 lost wound, unless it is an ADEPTUS MECHANICUS model, in which case it regains D3 lost wounds. A model may not be the target of the Master of Machines ability more than once per turn. |
| Refractor Field:
This Model/Unit has a 5+ invulnerable save. |