| Explosion | Dice roll | Distance | Mortal wounds |
|---|---|---|---|
| Explodes | 6 | 6" | D6 |
| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 |
|---|---|---|---|---|
| Relic Sicaran Punisher Assault Tank | M | BS | A | |
| Relic Sicaran Punisher Assault Tank 1 | 7-14+ | 14" | 3+ | 4 |
| Relic Sicaran Punisher Assault Tank 2 | 3-6 | 10" | 4 | 3 |
| Relic Sicaran Punisher Assault Tank 3 | 1-2 | 8" | 5+ | 2 |
| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Relic Sicaran Punisher | * | 6+ | * | 6 | 7 | 14 | * | 8 | 3+ |
| Abilities |
|---|
| Smoke Launchers:
Once per game, instead of shooting any weapon in the Shooting phase, this model can use its smoke launchers. Until the controlling player's next Shooting phase, any enemy units targeting this unit subtract 1 from all hit rolls for Shooting attacks made against this unit. |
| Rolling Thunder:
If the Sicaran Punisher does not move or Advance in the Movement phase, it may re-roll all failed hit rolls of '1' for the Punisher rotary cannon in the Shooting phase of that turn. |