| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 |
|---|---|---|---|---|
| Land Raider Helios 1 | 8-16+ | 10" | 3+ | 6 |
| Land Raider Helios 2 | 4-7 | 5" | 4+ | D6 |
| Land Raider Helios 3 | 1-3 | 3" | 5+ | 1 |
| Land Raider Helios | M | BS | A |
| Transport |
|---|
| Transport:
This model can transport 6 |
| Explosion | Dice roll | Distance | Mortal wounds |
|---|---|---|---|
| Explodes | 6 | 6" | D6 |
| Abilities |
|---|
| Power of the Machine Spirit:
This model does not suffer the penalty to hit rolls for moving and firing Heavy weapons. |
| Smoke Launchers:
Once per game, instead of shooting any weapon in the Shooting phase, this model can use its smoke launchers. Until the controlling player's next Shooting phase, any enemy units targeting this unit subtract 1 from all hit rolls for Shooting attacks made against this unit. |
| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Land Raider Helios | * | 6+ | * | 8 | 8 | 16 | * | 9 | 2+ |