Chaos Vindicator Laser Destroyer

(Unit)
Type: model
Category: Heavy Support
Categories: Vehicle, Heavy Support, Faction: Heretic Astartes, Hellforged, Faction: Chaos, Vindicator, Faction:
LinkId: 6e79-16e2-f5d0-a1a1
Hidden: false
Costs: 10 PL183 pts
Options (7)
Rules (2)
Hateful Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Hateful Volleys
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon.

Profiles:

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Chaos Vindicator Laser Destroyer 1

7-12+

10"

3+

3

Chaos Vindicator Laser Destroyer 2

3-6

5"

4+

D3

Chaos Vindicator Laser Destroyer 3

1-2

3"

5+

1

Chaos Vindicator Laser Destroyer

M

BS

A

Abilities
Power Capacitor:

On any turn in which the Chaos Vindicator does not move in the Movement phase, it may fire twice with its laser volley cannon, but may only use volley fire if it does so.

Smoke Launchers:

Once per game, instead of shooting any weapons in the Shooting phase, this model can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle.

Explodes (D6"):

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds.

Machina Malifica:

At the end of each Fight phase, roll a number of D6 for this model equal to the number of models that were slain by it during this phase; for each dice that scores a 5+, this model regains one lost wound. This model cannot regain lost wounds by any other means.

Unit MWSBSSTWALdSave
Chaos Vindicator

*

6+

*

6

8

12

*

8

3+

Used By (3)