Artefact (E): Shard of Anaris

(Entry)
Type: upgrade
EntryId: 50c1-3b26-806b-92cb
Hidden: false
Costs: 40 pts

Constraints:

max(roster): 1
Rules (4)
Vaul's Work
The bearer of this weapon has the Fearless special rule. In a challenge, Attacks made with this weapon have the Fleshbane and Instant Death special rules.
Fearless
Units containing one or more models with the Fearless special rule automatically pass Pinning, Fear, Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons Are Useless rule. If a unit has Gone to Ground and then gains the Fearless special rule, all the effects of Go to Ground are immediately cancelled.
Fleshbane
If a model has this special rule, or is attacking with a Melee weapon that has this special rule, they always Wound on a 2+ in close combat.

Similarly, if a model makes a shooting attack with a weapon that has this special rule, they always Wound on a 2+. 

In either case, this special rule has no effect against vehicles or buildings.
Instant Death
If a model suffers an unsaved Wound from an attack with this special rule, it is reduced to 0 Wounds and is removed as a casualty.

Profiles:

Weapon RangeStrengthAPType
Shard of Anaris

-

+2

-

Melee, Rending, Vaul's Work

Used By (1)